Skeletal animation or rigging is a technique in computer animation in which a character is represented in two parts: a surface representation used to draw the character and a hierarchical set of interconnected parts, a virtual armature used to animate the mesh.
A rigger or slinger is a skilled tradesperson who specializes in the assistance of manual mechanical advantage device comprising pulley, block and tackle or motorised such as a crane or derrick or chain hoists or capstan winch.
Une élingue est un accessoire de levage souple en cordage ou en sangle, en câble métallique ou en chaîne, généralement terminé par des composants métalliques tels que maille, crochets, anneaux ou manilles.
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